Showing posts with label scalability. Show all posts
Showing posts with label scalability. Show all posts

Sunday, October 25, 2009

Social Technology Fail

This is the kind of posting that needs a disclaimer. I'm going to talk a little about recent changes at Facebook and Twitter, but strictly from a technology perspective. It goes without saying that I have no idea what I'm talking about. I am fortunate enough to be acquaintances with several engineers at both companies, and I have a college classmate (and fellow Pageboy) who seems to be a pretty important dude at Facebook, but I have no extra knowledge of these companies' technology than anybody else. So just to repeat: I have no idea what I'm talking about. You should really stop reading.

Since you are still reading, then I will assume that you too enjoy being an armchair architect. Since my day job is as an architect at eBay, I tell myself that exercises such as this make me better at my job. Heh heh. Let's start with Facebook.

For several months now, I've noticed an interesting phenomenon at Facebook. My news feed would often have big gaps in it. I have about 200 friends on Facebook, and I'd say that around 70% of these friends are active, and probably 20-25% are very active Facebook users. So at any time I could look at my feed, and there would be dozens of posts per hour. However, if I scrolled back around 3-4 hours, I would usually find a gap of say 4-6 hours of no posts. The first time I ever noticed this, it was in the morning. So I thought that this gap must have been normal -- people were asleep. Indeed, most of my friends are in the United States. However, I started noticing this more and more often, and not always in the morning. It could be the middle of the day or late at night, and I would still see the same thing: big gaps. So what was going on?

Well here's where the "I don't know what I'm talking about" becomes important. Facebook has been very happy to talk about their architecture, so that has given me speculation ammo. It is well known that Facebook has probably the biggest memcached installation in the world, with many terabytes of RAM dedicated to caching. Facebook has written about how they have even used memcached as a way to synchronize databases. It sure sounds a lot like memcached has evolved into something of a write-through cache. When you post something to Facebook, the web application that you interact with only sends your post to the cache.

Now obviously reads are coming from cache, that's usually the primary use case for memcached. Now I don't know if the web app can read from either memcached and a data store (either a MySQL DB, or maybe Cassandra?) or if Facebook has gone for transparency here too, and augmented memcached to have read-through cache semantics as well. Here's where I am going to speculate wildly. If you sent all your writes to a cache, would you ever try to read from anything other than the cache? I mean, it would be nice to only be aware of the cache -- both from a code complexity perspective and from a performance perspective as well. It sure seems like this is the route that Facebook has taken. The problem is that not all of your data can fit in cache, even when your cache is multiple terabytes in size. Even if your cache was highly normalized data (which would be an interesting setup, to say the least) a huge site like Facebook is not going to squeeze all of their data into RAM. So if your "system of record" is something that cannot fit all of your data... inevitably some data will be effectively "lost." News feed gaps anyone?

Maybe this would just be another useless musing -- an oddity that I noticed that maybe few other people would notice, along with a harebrained explanation. However, just this week Facebook got a lot of attention for their latest "redesign" of their home application. Now we have the News Feed vs. the Live Feed. The News Feed is supposed to be the most relevant posts, i.e. incomplete by design. Now again, if your app can only access cache, and you can't store all of your data in cache, what do you do? Try to put the most "relevant" data in cache, i.e. pick the best data to keep in there. Hence the new News Feed. The fact that a lot of users have complained about this isn't that big of a deal. When you have a very popular application, any changes you make are going to upset a lot of people. However, you have to wonder if this time they are making a change not because they think it improves their product and will benefit users overall, but if instead it is a consequence of technology decisions. Insert cart before horse reference here...

Facebook has a great (and well deserved) reputation in the technology world. I'm probably nuts for calling them out. A much easier target for criticism is Twitter. I was lucky enough to be part of their beta for lists. Now lists are a great idea, in my opinion. Lots of people have written about this. However, the implementation has been lacking to say the least. Here is a very typical attempt to use this feature, as seen through the eyes of Firebug:

It took my five attempts to add a user to a list. Like I said, this has been very typical in my experience. I've probably added 100+ users to lists, so I've got the data points to back up my statement. What the hell is going on? Let's look at one of these errors:

Ah, a 503 Service Unavailable response... So it's a temporary problem. In fact look at the response body:

I love the HTML tab in Firebug... So this is the classic fail whale response. However, I'm only getting this on list requests. Well, at the very least I'm only consistently getting this on list requests. If the main Twitter site was giving users the fail whale at an 80% clip... In this case, I can't say exactly what is going. I could try to make something up (experiments with non-relational database?)
However, this is much more disturbing to me than what's going on at Facebook. I don't get how you can release a feature, even in beta, that is this buggy. Since its release, Twitter has reported a jump in errors. I will speculate and say that this is related to lists. It would not be surprising for a feature having this many errors to spill over and affect other features. If your app server is taking 6-10 seconds to send back (error) responses, then your app server is going to be able to handle a lot less requests overall. So not only is this feature buggy, but maybe it is making the whole site buggier.
Now, I know what we (eBay) would do if this was happening: We'd wire-off the feature, i.e. disable it until we had fixed what was going wrong. Twitter on the other hand...

Huh? You've got a very buggy feature, so you're going to roll it out to more users? This just boggles my mind. I cannot come up with a rationale for something like this. I guess we can assume that Twitter has the problem figured out -- they just haven't been able to release the fix for whatever reason. Even if that was the case, shouldn't you roll out the fix and make sure that it works and nothing else pops up before increasing usage? Like I said, I just can't figure this one out...

Monday, February 09, 2009

Give me the Cache

Web scale development is cache development. Oversimplification? Yes, but it is still true. Figuring out what to cache, how to cache it, and (most importantly) how to manage that cache is one the more difficult things about web application development on a large scale. Most other things have been solved before, but chances are that your caching needs are quite unique to your application. You are probably not going to be able to use Google to answer this kind of design question. Unless of course your application is extremely similar to the one I am about to describe.

I had an application that performs a lot of reads, in the neighborhood of 1000 per second. The application's data needed to be modified very infrequently, less than 100 times per day. Ah, perfect caching! Indeed. In fact the cache could even be very simply: a list of value objects. Not only that, but it's a very small list. It gets even better, the application has a pretty high tolerance for cache staleness. So it's ok if it takes a few minutes for an update to show up. A few different caching strategies emerged out of this too-good-to-be-true scenario. So it was time to write some code and do some testing on these strategies. First, here is an interface for the cache.

public interface EntityCache {
List<Entity> getData();
void setData(Collection<? extends Entity> data);
}

Again, the Entity class is just a value object (Java bean) with a bunch of fields. So first, let's look at the most naive approach to this cache, a class I called BuggyCache.

public class BuggyCache implements EntityCache{
private List<Entity> data;

public List<Entity> getData() {
return data;
}

public void setData(Collection<? extends Entity> data) {
this.data = new ArrayList<Entity>(data);
}
}
So why did I call this buggy? It's not thread safe. Just imagine what happens if Thread A calls getData(), and then is in the middle of iterating over the data, and Thread B calls setData. In this application, I could guarantee that the readers and writers would be from different threads, so it was just a matter of time before the above scenario would happen. Hello race condition. Ok, so here was a much nicer thread safe approach.

public class SafeCache implements EntityCache{
private List<Entity> data = new ArrayList<Entity>();
private ReadWriteLock lock = new ReentrantReadWriteLock();
public List<Entity> getData() {
lock.readLock().lock();
List<Entity> copy = new ArrayList<Entity>(data);
lock.readLock().unlock();
return copy;
}

public void setData(Collection<? extends Entity> data) {
lock.writeLock().lock();
this.data = new ArrayList<Entity>(data);
lock.writeLock().unlock();
}
}

This makes use of Java 5's ReadWriteLock. In fact, it's a perfect use case for it. Multiple readers can get the read lock, with no contention. However, once a writer gets the write lock, everybody is blocked until the writer is done. Next I wrote a little class to compare the performance of the Safe and Buggy caches.

public class Racer {
static boolean GO = true;
static int NUM_THREADS = 1000;
static int DATA_SET_SIZE = 20;
static long THREE_MINUTES = 3*60*1000L;
static long THIRTY_SECONDS = 30*1000L;
static long TEN_SECONDS = 10*1000L;
static long HALF_SECOND = 500L;

public static void main(String[] args) throws InterruptedException {
final AtomicInteger updateCount = new AtomicInteger(0);
final AtomicInteger readCount = new AtomicInteger(0);
final EntityCache cache = new SafeCache();
long startTime = System.currentTimeMillis();
long stopTime = startTime + THREE_MINUTES;
Thread updater = new Thread(new Runnable(){
public void run() {
while (GO){
int batchNum = updateCount.getAndIncrement();
List<Entity> data = new ArrayList<Entity>(DATA_SET_SIZE);
for (int i=0;i<DATA_SET_SIZE;i++){
Entity e = Entity.random();
e.setId(batchNum);
data.add(e);
}
cache.setData(data);
try {
Thread.sleep(THIRTY_SECONDS);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
});
updater.start();
Thread.sleep(TEN_SECONDS);


List<Thread> readers = new ArrayList<Thread>(NUM_THREADS);
for (int i=0;i< NUM_THREADS;i++){
Thread reader = new Thread(new Runnable(){
public void run() {
while (GO){
int readNum = readCount.getAndIncrement();
List<Entity> data = cache.getData();
assert(data.size() == DATA_SET_SIZE);
for (Entity e : data){
System.out.println(Thread.currentThread().getName() +
"Read #" + readNum + " data=" + e.toString());
}
try {
Thread.sleep(HALF_SECOND);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
});
readers.add(reader);
reader.start();
}

while (System.currentTimeMillis() < stopTime){
Thread.sleep(TEN_SECONDS);
}
GO = false;
for (Thread t : readers){
t.join();
}
long duration = System.currentTimeMillis() - startTime;
updater.join();
int updates = updateCount.get();
int reads = readCount.get();
System.out.println("Duration=" + duration);
System.out.println("Number of updates=" + updates);
System.out.println("Number of reads=" + reads);
System.exit(0);
}
}
This class creates a writer thread. This thread updates the cache every 30 seconds. It then creates 1000 reader threads. These read the cache, iterate and print its data and pause for half a second. This goes on for some period of time (3 minutes above), and the number of reads and writes is recorded.

Testing the BuggyCache vs. the SafeCache, I saw a 3-7% drop in throughput from using the SafeCache. Actually this was somewhat proportional to the size of the data (the DATA_SET_SIZE variable.) If you made it bigger, you saw a bigger hit as the reading/writing took longer and there was more contention.

So this seemed pretty acceptable to me. In this situation, even a 7% performance hit for the sake of correctness was worth it. However, another approach to this problem came to mind. I like to call it a watermark pattern, but I called the cache LeakyCache. Take a look to see why.

public class LeakyCache implements EntityCache{
private final List<Entity> data = new CopyOnWriteArrayList<Entity>();
private final AtomicInteger index = new AtomicInteger(0);

public List<Entity> getData() {
List<Entity> current = data.subList(index.get(), data.size());
return current;
}

public void setData(Collection<? extends Entity> newData) {
int oldSize = this.data.size();
this.data.addAll(newData);
if (oldSize > 0){
index.set(oldSize + newData.size());
}
}
}
The idea here is to keep one ever growing list for the cache and index (or watermark) to know where the current cache starts. Every time you "replace" the cache, you simply add to the end of the list and adjust the watermark. When you read from the cache, you simply copy from the watermark on. I used an AtomicInteger for the index. I probably did not need to, and a primitive int would have been good enough. I used a CopyOnWriteArray for the cache's list. You definitely need this. Without it you will wind up with ConcurrentModificationExceptions when you start mutating the cache with one thread, while another thread is iterating over it.

So you probably see why this is called LeakyCache. That internal list will grow forever. Well at least until it eats all of your heap. So that's bad. It also seems a bit more complicated than the other caches. However, it is thread safe and its performance is fantastic. How good? Even better than the BuggyCache, actually 3x as good as the BuggyCache. That deserves some qualification. Its througput was consistently more than 3x the throughput of the other caches, but I didn't run any long tests on it. It would eventually suffer from more frequent garbage collection as it leaks memory. However, if your updating is not too frequent, the entities are relatively small, and you've got lots of memory, then maybe you don't care and can just recycle your app once a month or so?

Maybe you aren't satisfied with that last statement. You're going to force me to fix that memory leak, I knew it. Here is a modified version that does just that.

public class LeakyCache implements EntityCache{
private final List<Entity> data = new CopyOnWriteArrayList<Entity>();
private final AtomicInteger index = new AtomicInteger(0);
private final ReadWriteLock lock = new ReentrantReadWriteLock();

public LeakyCache(){
Thread cleaner = new Thread(new Runnable(){
public void run() {
while(true){
try {
Thread.sleep(60*60*1000L);
} catch (InterruptedException e) {
e.printStackTrace();
}
lock.writeLock().lock();
if (data.size() > 500000){
List<Entity> current = new ArrayList<Entity>(getData());
index.set(0);
data.clear();
data.addAll(current);
}
lock.writeLock().unlock();
}
}
});
cleaner.start();
}
public List<Entity> getData() {
lock.readLock().lock();
List<Entity> current = data.subList(index.get(), data.size());
lock.readLock().unlock();
return current;
}

public void setData(Collection<? extends Entity> newData) {
lock.readLock().lock();
int oldSize = this.data.size();
this.data.addAll(newData);
if (oldSize > 0){
index.set(oldSize + newData.size());
}
lock.readLock().unlock();
}
}
So what does this do? In the constructor we spawn Yet Another Thread. This one periodically (once an hour in the example) checks to see how big the cache is. If it is over some limit, it gets the current data, clears the cache, adds the current data back to it, and reset the watermark to 0. It also Stop The World to do this by once again using a ReentrantReadWriteLock. Notice how I have abused the lock by using the read lock for both getting and setting the cache. Why use it for setting? The cleaner thread gets exclusive access to the write lock. It uses it when it is cleaning up. By having the setData method use the read lock, it will be blocked if the cleaner thread is in the middle of a cleanup.

Adding this extra bit of complexity fixes the memory leak, while maintaining thread safety. What about performance? Well the performance is highly configurable depending on how often the cleaner thread runs (well how long it sleeps really) and how big you are willing to let the cache grow before cleaning it up. I put it on same very aggressive settings, and it caused about a 15% hit to the leaky version. The performance is still much better than any of the other versions of the cache.

Next up ... write the cache in Scala using Actors.

Tuesday, August 19, 2008

Cache Discussions

My post about using MySQL for caching got picked up by reddit and viewed a few thousand times. It sparked some discussion, but unfortunately it has been spread out on a few different sites. So I decided to aggregate them here.

"Here's a big reason to use MemCached: expiry!
Let's say you only want to do a complicated query once every fifteen minutes. Do it once, put it in a cache by key with an expiry of 15 minutes. Let memcached worry about when to take it out for you."

Yes, this is a good reason to use memcached. I used this pattern for the aggroGator, with Google's version of memcached. Which reminds me that Part 3 of the series I wrote on GAE is out... Anyways, in that app, RSS feed results are cached in memcached with a five minute poll (initiated client-side, so only polling for logged in users.)

Expiry is the cache eviction policy for memcached, where as any database cache is going to be more of an LRU policy. There will be cases where expiry is more useful, but I would actually guess that LRU is appropriate for the majority of use cases...

"MySQL memory table is not as fast as memcached. Depending on your data, memcached is 3X times or more as fast for get/set (select/insert)."

Really? I would love to see some objective results for this. Of course it would have to be an apples-to-apples comparison. The data would need to be retrieved from a cache node on separate physical machine and for the MySQL cache, it would need to be a select by primary key. Now I wouldn't be terribly surprised if memcached was slightly faster, but 3X? I would be even more surprised if a put/insert was faster at all.

"This has been said many times. MySQL and memcached serve different purposes. Memcached is used to store processed data, while MySQL generally contains raw, normailized data, which needs lots of complex queries and other processing."

I actually mentioned this at the end of my post... So obviously I agree. But I have a feeling that people use memcached to cache a lot of data that is not very processed at all. Also, the last line is very misleading. You do not need to do much normalizing of your data. I can tell you that anybody doing federated database systems have to do a lot of de-normalizing of their data. And complex queries and other processing? That is just silly.

"Facebook needs memcache for the obvious reason that it's pages are highly complex and include many pictures."

Eh? Don't see how pictures would matter... But if Facebook is using memcache for HTML fragments, then I would agree that this is the right kind of cache. I don't know if this is the case or not. Other things like my list of friends or my contact info would be a poor choice for memached. Something like the Facebook feed... That is a lot tougher. There are limits to what you can cache, since the feed changes a lot and you might have a low tolerance for stale data. You might be able to create HTML fragments for the stories and cache those?

" Also, fewer of Facebooks pages are time-critical when compared to eBay. On eBay you basically can't cache a page rendering (memcache) if it has less than a minute
of auction time left"

Item listings are certainly time-critical, i.e you expect the price to be accurate when you are looking at a listing and considering bidding on it. This is true regardless of the time remaining, being less than a minute doesn't matter too much. However, that is just one page, many other pages are not so sensitive, but they are very dynamic.

When it comes to picking between MySQL and memcached, I would first say: are you using an ORM but need caching? If the data is being accessed through ORM, then your cache layer should be a database, not memcached. Again the only exception I could see to this would be a graph, i.e. data that is hard to describe relationally (requires self referential foreign keys, etc.)

Thursday, August 14, 2008

Cache Money

Scalability is a hard question, but a lot of people think that scalability is all about caching. In particular, memcached is the answer for caching. I think we can blame Facebook for this. Everybody knows that Facebook makes heavy use of memcached. Terry says that social graphs are a scalability problem for databases that is solved by memcached, so he is clearly drinking the Kool-Aid. The benefits of caching are obvious, but is memcached really the best/only way?

Earlier this year, eBay won an award from MySQL. This was for application we built that we originall Gem Cache. It is a caching tier that is built on top of MySQL. When the caching tier was designed, memcached was given a lot of consideration, but there were some very good advantages we got out of using MySQL instead.

First off, can MySQL be as fast as memcached? Absolutely. MySQL is aggressive about keeping things in memory, and if everything is in memory, it will be as fast as memcached. You can use MySQL's MEMORY engine, to accomplish this, or you can stick with MyISAM and let MySQL's caching put things in memory for you. Obviously you need to split your database, but we already knew how to do that efficiently. With that in mind, here are the advantages that MySQL offers.

1.) SQL Semantics. You are not limited to just simple "put" and "get." You can do selects and joins, aggregates, etc.
2.) Uniform Data Access. Do you use some kind of ORM? You can leverage this with a MySQL based cache.
3.) Write-through Caching. In a typical memcached setup, updates are still done to the database and this invalidates one or more objects in memcached. With a MySQL based cache, a row in the cache corresponds to a row in the "real" database. So we can write the cache and then asynchronously update the system of record.
4.) Read-through Cache. Similarly, you can always attempt to read from the cache database. If there is a cache miss, you can invisibly read from the real database and add to the cache at the same time.
5.) Replication. MySQL allows for replication of data, so it is easy to add redundancy and fail-over to your cache. Replication can also be useful when you have multiple data centers.
6.) Management. There are lots of great management tools for DBA, operations folks, etc. to use with MySQL.
7.) Cold starts. When your cache is a copy of database rows, it is easy to bootstrap it from your source, since the source and the cache are so similar.
8.) Eviction. Memcached gives you basic expiration, but otherwise you are handling eviction yourself. The caching in MySQL is a more useful LRU policy.

So there, just a few obvious advantages to using MySQL as a cache instead of memcached. Now I know that a lot of folks use MySQL as their "real" database, so it may seem weird to use it as a cache as well. But they are probably (hoepfully) using InnoDB for the "real" DB and that really is a different beast than MySQL with MyISAM or MEMORY tables. And it's not like you have to pay for extra licenses are anything... What are the advantages of memcached over MySQL? The only obvious one to me is if you want to cache things that don't fit in the database, like deep object graphs or HTML fragments, etc.

Friday, May 02, 2008

As the Bird Turns



Another week, another Twitter outage ... and a new round of technology questions and rumors. TechCrunch now thinks that Twitter is abandoning Rails. This time out, Arrington attempts to be a little more fair-and-balanced than when he wrote about Blaine leaving. He points other sites that claim to have scaled Rails. This was of particular interest to me, so let's take a look.

Scribd -- Slide 7 claims three databases! Uh oh, is DHH right and I'm going to have to eat crow? Well maybe, but not because of Scribd. They only use master-slave relationship, but cleverly offload expensive queries to the slaves. Still only one place to write data. When (if) their data gets too big for a single database, they are going to be the ones singing "bring that beat back!"

Friends for Sale -- I could write a lot just about these guys and how ... umm ... interesting their setup is. I'll just quote them: "The most important thing we learned is that your scalability problems is pretty much always, always, always the database" but "on the database side we're still with a monolithic master and we're trying to push off sharding for as long as we can." They still have no problem claiming that "The whole 'but does Rails scale?' discussion sounds like a bunch of masturbation - the point is moot." You can't make up stuff like this!

Wednesday, April 23, 2008

Why Johnny Can't Scale

Today TechCrunch "reported" that Blaine Cook has left Twitter. I had the pleasure of interviewing Blaine and his fellow Twitter developer Alex Payne last year. I was working on a book about Ruby on Rails, so they made the perfect people to talk to. After all, they had written a Ruby on Rails application that was being truly pushing the scalability limits of Rails. I was most interested in those limits and how they were attacking them. Let's get back to the present though.

Michael Arrington pins a lot of Twitter's notorious instability squarely on Blaine. He has a point. He points out that Blaine did a presentation at a Rails conference on how Twitter had scaled Rails. If you go out and say "here's how to scale Rails", your app is part of your proof. Facebook can go out and tout the scalability of PHP, MySQL, and memcache. You can dispute their rationale, but their results are hard to argue against. Blaine could have a great rationale behind how they scaled Rails, but the instability of Twitter discredits any argument.

Some of TechCrunch's reader object to this. They point out that Twitter only had three developers. Others say only ignorant non-programmers would blame Rails or Blaine. Maybe they are right. Here goes my explanation.

Take a look at that presentation that Blaine did. In particular, look at slide 3. I quote "180 Rails instances (Mongrel). Growing fast." That is essentially 180 web servers. That is 180 instances of the Twitter application serving requests made by Twitter users. Keep in mind that this was a year ago, so you can only imagine what the numbers are like now. Now take a look at the next line in that slide "1 Database Server". No mention of that growing. I won't claim to know the intricacies of Twitter's operations, but this is an obvious bottleneck.

Since then Blaine & co. did a lot to alleviate the pressure on their bottleneck. They created an innovative messaging system called Starling. They made heavier user of memcache. To my knowledge, they still have that 1 Database Server.

If you are familiar with Rails, then you know that this is a flaw in Rails (a flaw in ActiveRecor to be more precise.) RoR associates a class to a database connection. You can write code that alters this behavior, but it is very hard to do this efficiently. Now let's be fair. This is true of a lot of frameworks, maybe all of them. Java practitioners like me know that our favorite technology with similar functionality, Hibernate, has the same flaw. Google has kindly produced an extension, Shards, to address this. Certainly the general JavaEE specification does not address this.

So it's not just a Rails problem, and we shouldn't blame Rails, right? Not so fast. Rails is the poster child for rapid, high productivity development frameworks. Remember how TC readers pointed out that Twitter only had three develoeprs? Rails is a big part of that story. In general, Rails is one of many technologies that seek to simplify web development as much as possible. This allows three developers to build such a popular site, but that's also the problem.

It's easier than ever to build a website. Social media makes it easier than ever to gain eyeballs. But it is just as hard to scale your site to handle massive traffic. Actually, maybe it is harder. When you rely heavily on frameworks and out-of-the-box goodness, it is that much harder to rip it out or reject it when you outgrow it. Rails magnifies this problem, because it is not just a technology, it is a philosophy. Rails developers pride themselves on the elegance and terseness of their code. If you are already writing ugly code, it's a lot easier to throw it away and write code that is an order of magnitude uglier but solves your scale problems. When you write beautiful code and don't know of a beautiful way to solve your scale problem, what do you do?

Finally, it is easy to trivialize Twitter's problems. "Oh they just need to use PHP" or whatever. Think about their application a little more before you say that. Let's think about a really naive approach to their application. You have a User who creates Updates. One User has many Updates. For example, I am a Twitter User and today I have made three Updates. I follow 65 other Users. The naive approach (also the one a DBA would tell you to use) is to have a join table to associate who you follow. So what has to happen when I load my home page? First, we need to figure out the 65 people I follow. Next we need to get their Updates. How many of their Updates? Well there are 20 Updates shown, but they are the 20 newest across all of my 65 friends. So do you grab all of the updates from all of my friends and then sort it? That is certainly the most naive approach. In that naive approach, we need one query to get my friends and then N queries to get all of their updates. We can put a sort on those N queries and then do a merge sort, quitting once we get the first 20 potentially. Still each of those N queries could be returning a lot of data. We all follow @Scobleizer, right?

So even if we only needed "1 Database Server", things are non-trivial. What about splitting your database? Obviously you want to split the Updates table. Let's think about your home page. Ideally all of the Updates on that page would be in the same database, so all of your friends need to be the same database server. But what about the other people following your friends? You see where this is going. The Kevin Bacon six degrees of separation problem is going to kick your ass.

The point is that even though Twitter might seem simple to the outsider, it is not. It is complex. Even if they didn't use Rails, it is non-trivial. Rails definitely does not help, at least in some regards, and that's the real story. It may be easier than ever to build something and, perhaps because of social networking, easier to get an audience. But all of the syntactic sugar in the world doesn't make it any easier to scale an application.